

And in my experience, giving players an explanation like "They died from Exhaustion, so were never making death saves" appeases players who wants NPCs to use the same mechanics as them. Calling speaking despite their injuries such an exertion seems completely reasonable. Exhaustion is given by the game most commonly for overlong days, and exerting oneself beyond a normal day (see marching for more than 8 hours in a day). Not reduction to 0 hit points, just dead outright.Ī creature with 5 levels of exhaustion can reasonably be called dead tired, with disadvantage on everything, halved max hit points, and a speed of 0. It's the exhaustion condition, and it's 6th level has the rather simple effect: "Death". The game has a mechanism for modeling exhaustion.
